In the end, they went 3-3 with it.Īfter going 6-7 in games during the Round Robin, Tempo Storm tinkered with all three of their decks (they were allowed to make changes before the finals using the same card pools), making them more aggressive, notably including Bloodlust in Shaman to push the token theme. The only thing that's missing is any kind of decision-making," commented Reynad before the tournament started on how they'd win with the deck. "I'm going to play the most expensive thing in my hand every single turn until hopefully my opponent dies. But the two Flame Lances came in handy several times over the weekend - an important thing to remember about Hearthstone is that there are a lot of cards that never see play in Constructed, but only because there are cards that are simply a smidgen better.ĭruid was the deck Tempo Storm worried the most about, a deck full of large minions and not a lot of ways to catch up. The only thing really missing was direct burn damage to the face outside of the two Forgotten Torches there was no Fireball in this deck. Tempo Storm's Mage did manage to get a Mad Scientist, useful to exploit the Duplicates, and the two Flamestrikes were key to making the deck work. Gnomes, but without a Rockbiter Weapon or Whirling Zap-o-Matic, Tempo Storm couldn't go a straight-up with the aggression. Mech Shaman had been a thing in the past, a straight aggro deck during the days of Goblins vs. The team felt they had enough Mechs to put together a kind of hybrid Mech/Token Shaman that could swarm the board and make beneficial trades, with Thunder Bluff Valiant and Mukla's Champion leveraging the tokens. Tempo Storm may have won the tournament, but it was a very near thing, as they only advanced to the final match against Team Liquid by virtue of winning a tiebreaker as three of the four teams involved went 1-2 in the Round Robin (Team Liquid went undefeated). And as a team format, with the players mic'ed up, you both get to see direct teamwork, fairly unusual in Hearthstone, and hear the players' thoughts. ![]() ![]() Forcing players to build decks from a random, limited pool, creates interesting scenarios. What makes this a compelling format is that it highlights the deckbuilding itself, rather than simply piloting a constructed, refined deck, in which most players almost entirely know the majority of a player's deck after a few turns, if not before. Each team opens a series of virtual packs to form a 240-card pool from which they must build three decks with only those cards. What is Sealed Deck format? When developing a Hearthstone version of Sealed Deck, Tempo Storm borrowed from Magic: The Gathering's Sealed Deck format, one of my personal favorite limited formats in card games. And for the second time, the home team won, with Tempo Storm beating Team Liquid 3-1 after squeezing into the finals. ![]() Tempo Storm's Sealed Deck format once again shone in last weekend's Red Bull Team Brawl, the second significant tournament run in this Hearthstone format. Tempo Storm sneaks into final, wins Red Bull Team Brawl You have reached a degraded version of because you're using an unsupported version of Internet Explorer.įor a complete experience, please upgrade or use a supported browser
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